Thursday, February 20, 2014

Walk Cycle Tutorial

Video 1
Introduction to the tutorial

Videos 2 & 3
Set up the key frames in the second video and then started working on the contact positions of the character in video 3

Video 4

Finished the contact positions and set up a middle keyframe

Video 5
Added the down position

Video 6
Worked on the extremes of the walk and used play blast to see how the walk was progressing

Video 7
Refined the feet

Video 8
Balanced the figure from the front by adjusting his foot placement

Video 9
Animated the rotation of the feet to make the movement more realistic

Video 10
worked on the toe flap

Video 11
Adjusted the weight of the hips and tilted them some.

Video 12
Adjusted the upper body's rotation

Video 13
Worked on the rotations of the chest a bit more

Video 14
Animated the head

Video 15
Adjusted the arm's motions

Video 16
Finished working on the upper arm movement

Video 17
Worked on the follow through of the elbows

Video 18
Worked on the follow through for the wrists

Video 19
Finished the wrists

Video 20
Refined the shoulders

Video 21
Delayed some curves and adjusted some others to refine the model's movement.

Video 22
Translated the walk cycle forward

Video 23
Used animation layers to make the walk cycle more realistic.

Video 24
Smoothed the character with a custom attribute and then made a playblast in case it was needed.