Introduction to the tutorial
Videos 2 & 3
Set up the key frames in the second video and then started working on the contact positions of the character in video 3
Video 4
Finished the contact positions and set up a middle keyframe
Video 5
Added the down position
Video 6
Worked on the extremes of the walk and used play blast to see how the walk was progressing
Video 7
Refined the feet
Video 8
Balanced the figure from the front by adjusting his foot placement
Video 9
Animated the rotation of the feet to make the movement more realistic
Video 10
worked on the toe flap
Video 11
Adjusted the weight of the hips and tilted them some.
Video 12
Adjusted the upper body's rotation
Video 13
Worked on the rotations of the chest a bit more
Video 14
Animated the head
Video 15
Adjusted the arm's motions
Video 16
Finished working on the upper arm movement
Video 17
Worked on the follow through of the elbows
Video 18
Worked on the follow through for the wrists
Video 19
Finished the wrists
Video 20
Refined the shoulders
Video 21
Delayed some curves and adjusted some others to refine the model's movement.
Video 22
Translated the walk cycle forward
Video 23
Used animation layers to make the walk cycle more realistic.
Video 24
Smoothed the character with a custom attribute and then made a playblast in case it was needed.
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