Volume 1
Video 1-6
Worked/played with some of the tools made a random item using preloaded 3D meshVideo 7
Used the geometry display options to delete some faces on my cylinder
Video 8
remeshed and subdivided the base
Video 9
Used brushes to modify the base and make it start to look rocky
Video 10
Used strokes and alphas to work on the base and make it appear more rocky.
Video 11
Used masks to work further on the base
Video 12
Created a second base using a cylinder and appended it to the rock base and deleted some of the unnecessary topology with geometry display options
Video 13 was only the instructor giving an assignment so theres nothing for me to show
Volume 2
Video 1-2
Made a tank/capsule shape from a sphereinder primitive
Video 3
Created an armature from spheres
Video 4
Used made parts of shapes into polygroups
Video 5
Modified the geometry of the base using the crease and edge loop
Video 6
Deformed the geometry with a mask and deformation tools
Video 7
Worked on sculpting the charter with the move and clay buildup brushes
Video 8
Used the Q/ZRemesher to work more on sculpting
Video 9
Used a custom alpha to add texture to the model
Video 10
Made edge loops with the panel loops settings under geometry
Video 11
Created a stencil and used it on the capsule
Video 12
Experimented with modifying strokes
Video 13
Extraced geomletry to make a bandage on one of the models hand's and used Zsub to make the texture
Volume 3
Video 1-2
Applied materials to the objects
Video 3
Learned how to use polypaint
Video 4
Painted with drag rectangle
Painted using color spray and some alphas and used Zadd/subto add some more different colored texture to the rock
Video 5
Worked with UVs
Video 6
Used texture maps along with brushes
Video 7
Added surface noise
Video 8
Experimented with the shadow box
Video 9
Tried remeshing geometry some of my settings were messed up so it didn't quite work like the tutor did
Video 10
Used projection to project detail onto the object
Video 11-12
Used clipping brushes to smooth the geometry some, video 12 was giving the assignment
Volume 4
Video 1-2
Created an insert-mesh brush using a rounded cone for the alien's spines
Video 3
Made a rockish shape using dynamesh and some brushes
Video 4
Experimented with curve based brushes and then used it to add some tubing on the base
Video 5
Used a preset multi-mesh brush to create nuts for the tank and then created a multi-mesh myself with a cone, sphere and cube
Video 6
Made a Tri-Part insert brush to create more tubing
Video 7
Volume 5
Video 1-2
Volume intro and then posing the alien in the 2nd video
Video 3
Cleaned up the geometry
Video 4
Learned how to use 3D layers and used it to change the aliens expression
Video 5
Made some "grass" using fibermesh
Video 6
Worked on the lights
Video 7
Experimented with the best preview render
Video 8
Learned how to use nightcaps
Video 9
Used BPR and the BPR filters to work on the model.
Video 10
Learned how to create turntables
Videos 11-12
Used decimation master in video 12, video 11 was about capturing movies so there wasn't a great way to take a screencap
13-14
13 was integration with other programs and 14 was the summary but I finished decimating a few objects and made a bpr render
Video 4
Used made parts of shapes into polygroups
Video 5
Modified the geometry of the base using the crease and edge loop
Video 6
Deformed the geometry with a mask and deformation tools
Video 7
Worked on sculpting the charter with the move and clay buildup brushes
Video 8
Used the Q/ZRemesher to work more on sculpting
Video 9
Used a custom alpha to add texture to the model
Video 10
Made edge loops with the panel loops settings under geometry
Video 11
Created a stencil and used it on the capsule
Video 12
Experimented with modifying strokes
Video 13
Extraced geomletry to make a bandage on one of the models hand's and used Zsub to make the texture
Volume 3
Video 1-2
Applied materials to the objects
Video 3
Learned how to use polypaint
Video 4
Painted with drag rectangle
Video 5
Worked with UVs
Video 6
Used texture maps along with brushes
Video 7
Added surface noise
Video 8
Experimented with the shadow box
Video 9
Tried remeshing geometry some of my settings were messed up so it didn't quite work like the tutor did
Video 10
Used projection to project detail onto the object
Video 11-12
Used clipping brushes to smooth the geometry some, video 12 was giving the assignment
Volume 4
Video 1-2
Created an insert-mesh brush using a rounded cone for the alien's spines
Video 3
Made a rockish shape using dynamesh and some brushes
Video 4
Experimented with curve based brushes and then used it to add some tubing on the base
Video 5
Used a preset multi-mesh brush to create nuts for the tank and then created a multi-mesh myself with a cone, sphere and cube
Video 6
Made a Tri-Part insert brush to create more tubing
Video 7
Working on the topology of the alien's face
Video 8
reprojected the detail on to the alien
Video 9-12
Used spotlight to add texture to the rock base in lesson 9. 10 and 11 were about exporting textures extracting maps and 12 was only about the lessons assignment.
Video 1-2
Volume intro and then posing the alien in the 2nd video
Video 3
Cleaned up the geometry
Video 4
Learned how to use 3D layers and used it to change the aliens expression
Video 5
Made some "grass" using fibermesh
Video 6
Worked on the lights
Video 7
Experimented with the best preview render
Video 8
Learned how to use nightcaps
Video 9
Used BPR and the BPR filters to work on the model.
Video 10
Learned how to create turntables
Videos 11-12
Used decimation master in video 12, video 11 was about capturing movies so there wasn't a great way to take a screencap
13-14
13 was integration with other programs and 14 was the summary but I finished decimating a few objects and made a bpr render
No comments:
Post a Comment